Project Proposal - Minor
Minor: Outcome Proposal
Emily Odd
Computer Animation Arts Year 3
UCA ROCHESTER
Project Title: CYBERSEOUL
Title Description: A play on words between Cyberpunk and
Seoul (capital of South Korea)
Short Idea Synopsis: For Minor I will develop the grounds for a Cyberpunk themed game
map with strong influences from my own trip to South Korea and style references
from games such as Overwatch and Cyberpunk 2077. Using inspiration from Overwatch
game maps, I would like to develop a map of my own.
Publishing Context: Audience expectations for my project would target the Gaming
Industry. My main focus will be on my 3D modelling and texturing in hopes of developing
environments for games in the future. This type of project would be intended to
be published in a game such as Blizzard’s, Overwatch and be used as a control
map.
Technology: Software used for this project will mainly be Autodesk Maya
and Substance Painter.
Timetable for Project:
First Month – October:
-
Concepts:
3D and 2D designs (props/building ideas)
-
Trip
to South Korea (gather primary research)
Second Month – November:
-
Beginning
3D modelling
-
Model
some props inspired by common things I saw in Korea that are beneficial to the
scene.
-
Begin
to model buildings taking inspiration from the style of Overwatch buildings.
-
Trial
and Error until I find a style that feels right.
Final Month – December:
-
Continue
modelling as many buildings as I can (I don’t need to model them all as I will
be continuing this project into Major)
-
Practice
with lights, trial and error, see what looks good for the scene.
-
Texture
a few buildings to get a feel for how the buildings will look when they all come
together.
-
Test
textured buildings with lights.
-
Model
some background buildings to be added to the background later.
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